Effective Training for Policy Based Management of 3D Multi User Learning Environments
نویسندگان
چکیده
The use of 3D Multi User Virtual Environments (3D MUVE) for teaching and learner support activities has been commended by many considering the unique benefits. 3D MUVE, when used for educational activities with the existing teaching infrastructure, formulate blended learning environments, which are known as 3D Multi User Learning Environments (3D MULE). Appropriately integrated 3D MULE would provide a range of complementary functions to facilitate student learning along with the e-Learning and classroom teaching processes. Nevertheless, the fact that 3D MUVE were not specifically designed to cater for educational needs, but for gaming and entertainment has made teachers and module coordinators to face a significant challenge in designing effective learning and assessment tasks with 3D MULE; a common mistake is to assume and trying to practice identical eLearning use cases with 3D flavour. With related research, we have successfully shown that policy based management of 3D MULE can overcome the challenge of inconsistent and ineffective learning practices. Unfortunately, the steep learning curve of the 3D MUVE management functions tends to impede the teachers and students on exploring their learning and course delivery objectives within 3D MULE, conveniently. This paper introduces a novel approach of training 3D MULE users to support their teaching and learning. Required competencies were identified considering policy models for 3D MUVE functions and the virtual regions were designed accordingly. This paper presents the design models and architectural considerations for the developed training islands along with evaluation.
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